- Wordless Picture Books
- Ages 4–8
- Fantasy

Quest
Book 2 of 3 in Journey TrilogyView the full series
A more quest-driven sequel that expands Journey's world with colour, teamwork and higher stakes. Best after Journey, especially for children who want the same wordless magic with more action and puzzle-like momentum.
- Best for4–8
- FormatWordless
- Length40 pp
- Read aloud~8 min
The vibe
What it’s like.
Tone
- Adventurous
- Exciting
- Whimsical
- Thought provoking
Themes
Experience meters
What’s it about?
The story.
In the second Journey Trilogy book, the girl and her new friend are drawn back into the magical world after a king entrusts them with a set of coloured crayons. Their task becomes a more urgent quest across an expansive fantasy landscape, where each colour unlocks new possibilities and deepens the sense that imagination itself has power. Quest is still wordless, but it feels more active and structured than Journey: there is a clearer mission, more teamwork, more pursuit and a stronger sense of an enchanted kingdom under threat. Children can follow the story entirely through visual clues, making it excellent for close observation, shared storytelling and confidence-building for readers who are not yet ready for dense text. It is less emotionally lonely than the first book and more openly adventurous, with a satisfying sense of friendship becoming action.
Fit check
Right for your child?
Where it lands by age
- 1
- 3
- 5
- 7
- 9
- 11
- 13
- Best fit · 4–8
- Read aloud · 3–8
- Independent · 4–9
Prose load
Light
Visual support
Very high
Reluctant-reader friendly
Very
Read-aloud quality
Excellent
Works well for
- Reading aloud
- Reluctant readers
Nothing in the book is likely to concern most parents. Safe to recommend without preview.
Bedtime suitability
3 / 5 · Workable
Sensitive-child
3 / 5 · Mostly fine
Graphic intensity
1 / 5 · None
Best for
- Wordless
- Visual readers
- Quest
- Teamwork
- Beautiful artwork
Avoid if
- Needs text led story
- Prefers real world stories
Particularly good for children who are…
- Interested in art and creativity
- Struggling with reading
- Reluctant reader
- Making friends
In the classroom
How it works in school.
Aaron Becker's stunning wordless adventures — a gift for visual literacy and imaginative writing, with richly drawn worlds to describe and infer.
A book children love that happens to support school — never a stand-in for the texts a class is taught with. Reviewed for the classroom · June 2026.
Why it lands
Why they love it.
Why kids love it
The specific delight is the crayons — the king entrusting the girl and her friend with coloured crayons, each colour unlocking new possibilities, an enchanted kingdom under threat needing both of them to act. The second Becker wordless adventure with stakes and teamwork added to the first book's magic.
- Adventure and freedom
- Going on a quest
- Magic powers
- Making a difference
- Secret world
Why parents love it
The Aaron Becker Journey Trilogy middle volume — more active and structured than Journey, clearer mission, more pursuit. Still entirely wordless. Best read after Journey; less emotionally lonely, more openly adventurous.
- Beautiful illustrations
- Conversation starter
- Bedtime appropriate
- Great writing
In the series
Journey Trilogy.
3 books · open the series →
About the author & illustrator
Aaron Becker.
If you liked this
Three ways out of this book.
If you liked this, try…
Lateral matches. Same shelf, different texture.
Where to go next…
Escalation reads — a step up in scale, silliness, or stakes.
Buy or borrow
Pick up a copy.
- Bookshop.org ↗
- Waterstones ↗
- Amazon UK ↗
- Hive ↗
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