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Cover of Warriors Graphic Novel: The Prophecies Begin, Part Three of Three
Graphic · ages 8–12

Warriors Graphic Novel: The Prophecies Begin, Part Three of Three

Written by Erin Hunter · Illustrated by Natalie Riess

Book 3 of 3 in Warriors: Graphic NovelsView the full series

Part of the Warriors universeOpen the collection

Bestseller listMerchandise

A high-stakes graphic conclusion to the first Warriors arc, adapting the final two Prophecies Begin novels into one full-colour finale. Best for readers who have followed Fireheart's rise and want battles, betrayal, leadership and emotional payoff.

  • Best for8–12
  • FormatGraphic
  • Length272 pp
  • Read aloud~2 hr10 min
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The vibe

What it’s like.

Style

  • Conversational

Tone

  • Adventurous
  • Exciting
  • Suspenseful
  • Dark
  • Heartwarming

Themes

On the pagewild cats, graphic adaptation, arc finale, clans, battle, betrayal, thunderclan, leadership

Experience meters

Energy4/ 5
Humour1/ 5
Scariness3/ 5
Peril4/ 5
Wonder3/ 5
Cosiness1/ 5
Emotional intensity4/ 5
Conceptual intensity3/ 5

What’s it about?

The story.

Fireheart's place in ThunderClan has been hard-won, but the forest is more dangerous than ever. As illness, hunger, rivalries and Tigerclaw's ambition push the clans toward crisis, Fireheart must decide what kind of warrior, and what kind of leader, he is becoming. This third graphic novel adaptation completes The Prophecies Begin by adapting A Dangerous Path and The Darkest Hour. It brings the opening saga's main conflicts to a dramatic close, with battles, betrayals, prophecy, loss and the future of ThunderClan all colliding. The graphic format makes the story more approachable than the original prose arc while preserving the intensity that made Warriors so addictive for its readers. It is not a gentle cat story; it is animal fantasy with real danger, death and moral pressure. For invested readers, though, it is a satisfying, visual and emotionally charged finale.

Fit check

Right for your child?

Where it lands by age

  • 1
  • 3
  • 5
  • 7
  • 9
  • 11
  • 13
  • Best fit · 8–12
  • Read aloud · 8–11
  • Independent · 8–12

Prose load

Light

Visual support

Very high

Reluctant-reader friendly

Very

Read-aloud quality

Workable

Works well for

  • Reluctant readers
High sensitivity4 content warnings

Preview before sharing if a child is sensitive to: violence, death of character, animal harm, scary imagery.

Bedtime suitability

2 / 5 · Better outside bedtime

Sensitive-child

1 / 5 · Tough fit

Graphic intensity

5 / 5 · Intense

Best for

  • Cat lovers
  • Animal fantasy
  • Arc finales
  • Visual adventure
  • Reluctant readers

Avoid if

  • Has not read earlier parts
  • Very sensitive to animal harm
  • Needs gentle animal story
  • Needs low peril

Particularly good for children who are…

  • Reluctant reader
  • Nightmares or fears
  • Bereavement
  • Making friends

In the classroom

How it works in school.

Graphic-novel adventures in the hugely popular Warriors cat-clan world — a reluctant-reader magnet and classroom-library staple.

Classroom role

  • Classroom library

A book children love that happens to support school — never a stand-in for the texts a class is taught with. Reviewed for the classroom · June 2026.

Why it lands

Why they love it.

Why kids love it

The specific weight is Tigerclaw's ambition catching up — illness and hunger and rivalry pushing the clans to crisis, Fireheart having to decide what kind of warrior and leader he's becoming, battles and betrayals and prophecy colliding. The Warriors graphic-novel finale to the opening arc.

  • Animal companions
  • Surviving danger
  • Making a difference
  • Friendship and belonging

Why parents love it

The third Warriors graphic adaptation — combines A Dangerous Path and The Darkest Hour, the original opening arc's main conflicts resolved with full colour intensity. Not a gentle cat story; real danger and death and moral pressure. For invested readers, a proper emotional payoff.

  • Nostalgia
  • Conversation starter
  • Quick to read

In the series

Warriors: Graphic Novels.

3 books · open the series →

About the creators

About the creators.

EH

Erin Hunter

Writer · United Kingdom

Erin Hunter is the collective pen name for a team of authors writing the long-running Warriors middle-grade animal-fantasy series, plus the spin-off Seekers, Survivors and Bravelands franchises. The Warriors series, beginning with Into the Wild (2003), follows feral cat clans through generational tribal politics, prophecy and warfare, a serious, durable middle-grade fantasy property with hundreds of books across multiple sub-series and graphic-novel adaptations. The 'Erin Hunter' identity covers authors including Kate Cary, Cherith Baldry, Tui T. Sutherland and Victoria Holmes, working as a tightly-coordinated writing team. A core middle-grade animal-fantasy property for ages 9–13, with one of the most devoted fandoms in current children's publishing.

More from Erin Hunter
NR

Natalie Riess

Illustrator · United States

Natalie Riess is an American cartoonist who, with Sara Goetter, co-creates the Dungeon Critters middle-grade graphic novel and is part of the art team adapting the Warriors series into graphic-novel form (The Prophecies Begin). Riess's style is bright, expressive and character-driven, well-matched to fantasy ensemble-cast storytelling. She works across original webcomic, graphic-novel and licensed-adaptation projects. A reliable contemporary middle-grade graphic-novel author-illustrator for ages 8–12, with particular appeal for fans of cosy-fantasy and animal-adventure comics.

More from Natalie Riess
SG

Sara Goetter

Illustrator · United States

Sara Goetter is an American cartoonist who, with Natalie Riess, co-creates the Dungeon Critters middle-grade graphic novel and is part of the art team adapting the Warriors series into graphic-novel form (The Prophecies Begin). Goetter's style is bright, expressive and character-driven, well-matched to fantasy ensemble-cast storytelling. She also works on her own webcomic projects. A reliable contemporary middle-grade graphic-novel author-illustrator for ages 8–12, with appeal for fans of cosy-fantasy and animal-adventure comics.

More from Sara Goetter

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Last reviewed · April 2026Suggest a correctionHow we recommend

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